A slightly modified version of the Merge Texture Set Utility by Wes McDermott, this Merge Packed Texture Set Utility allows you to merge together multiple textures sets into a single packed texture set. Unlike the original one, this version merges and packs together Ambient Occlusion, Roughness Metallic channels in order to optimize the number of textures to import into a game engine.
More info here: https://www.nazzarenogiannelli.com/merge-packed-textures
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